Materials

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FurryBall Material

Furryball's own universal shader.


FurryBall Carpaint

Furryball's own Carpaint material.


FurryBall Hair Material

Furryball's own hair material.


FurryBall Toon Material

Furryball's Cartoon shader


Cartoon shader (Maya)

Maya cartoon shader is supported too, but without outline. If you need use Maya outline, you can to convert it from Paint FX to Polygons.


Use Background shader (Maya)

FurryBall has own Shadow catcher option on each object.

Video Tutorial

Surface shader (Maya)

Not fully supported.

On each FurryBall material, there is possible to set Matte object, Matte color and Matte opacity for render.



Maya, Mental Ray, VRay, Arnold materials

FurryBall supports or partially supports Lambert, Blinn, Phong, PhongE, Anisotropic, Layered, RampShader and Displacement shaders.


Layered Material

FurryBall support also Maya's Layered material, but in different way.