Motion Blur

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FurryBall Attributes




Camera, Transformations, Deformations, Lights

Enable or disable Motion blur for selected


Shutter Angle

Automatically counted from Start and End Offest



Shutter Angle 36° - 0.1 Offset                                                                                               Shutter Angle 144° - 0.4 Offset  


Start Offset

How much frames BACK is motion blur captured


End Offset

How much frames FORWARD is motion blur captured


Steps

Number of steps in-between FRAMES.


Capture for Viewport  

Capture Motion blur for actual frame rendering in Viewport. (This has no affect for rendering to file or to Renderview)


Transformation Steps

Number of RENDERED steps. (Only for Rotation or Translation!)

It has affect only for RENDERING transformations - NOT for taken Steps from animation.

8 Transformation steps                                                                                                 30 Transformation steps