Procedural Surfaces (Textures)

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Procedural surfaces


All procedural surfaces like Marble, Metal, Fire, Wood... are supported.


FurryBall Procedural Texture


To change format and resolution for this textures, or if you want to use supported textures as procedural (for example layer shader with some effects), you can add FurryBall Procedural Texture to selected attribute.



Texture

Attribute to link with required texture


Format

8-16-32 bit - color depth for procedural texture


Resolution

Resolution of rendering procedural textures - higher resolutions will be more memory and time consuming.

Default is resolution is 1024x1024