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Post  Post subject: Maya Ocean  |  Posted: Fri Sep 30, 2011 6:35 pm

Joined: Sat Dec 18, 2010 12:58 am
Posts: 1

Can FurryBall render Maya ocean?

Post  Post subject: Re: Maya Ocean  |  Posted: Thu Oct 06, 2011 11:04 am
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Joined: Sat May 15, 2010 12:28 pm
Posts: 348
Location: Prague, Czech Republic

Unfortunately, no.

Post  Post subject: Re: Maya Ocean  |  Posted: Tue May 21, 2013 9:52 pm
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Joined: Mon Sep 20, 2010 7:14 pm
Posts: 22

Are you going to?
it seems that furryball supports almost everything ,so why not?
by the way you could support mental ray shader or convert between shaders either on the fly or with a script .

Post  Post subject: Re: Maya Ocean  |  Posted: Thu May 23, 2013 1:06 pm

Joined: Thu May 06, 2010 8:39 pm
Posts: 32

The ocean shader itself is not supported, but with furryball 3 capabilty to use maya procedural textures (such as ocean or water 2d textures) its possible to build your own.

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