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It is currently Sat Jul 21, 2018 11:04 pm


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Dear users,
we are sorry to inform you, that we had to end development of our FurryBall after almost ten years!
We will give FurryBall for free to all users, but without any Maintenace and Support.
Because we have to keep our servers working, we have set the symbolic price 29,- EUR per year.
Hope you will understand us and keep using FurryBall if it fits you.
Thanks for all those nice years with GPU rendering.
Your FurryBall team

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venomzeo
Post  Post subject: not rendering correctly in maya 2017  |  Posted: Fri May 26, 2017 6:47 am

Joined: Sun May 21, 2017 5:12 am
Posts: 3

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ok this is my first time trying to use furry ball. it is using the gpus to render as it is suppose to but it is not rendering the image correctly. i am not sure if i am not doing something right or the render is not ok. the rendered image is rendering all white as if all the lights were enabled a the same time. i am not sure what settings i am suppose to change to have the image render the way it is suppose to render. i have a default directional light but the lights show as if all the lights were enabled


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Jan_Tomanek
Post  Post subject: Re: not rendering correctly in maya 2017  |  Posted: Fri May 26, 2017 10:38 am
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Joined: Tue Oct 27, 2009 11:03 pm
Posts: 1607
Location: Prague - Czech republic

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Please the first try this simple steps: http://goo.gl/forms/075IC3TDpX

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Thank you for contacting us.
If you have any further questions, please do not hesitate to contact us.

All the Best
Jan


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