Dear users, we are sorry to inform you, that we had to end development of our FurryBall after almost ten years! We will give FurryBall for free to all users, but without any Maintenace and Support. Because we have to keep our servers working, we have set the symbolic price 29,- EUR per year. Hope you will understand us and keep using FurryBall if it fits you. Thanks for all those nice years with GPU rendering. Your FurryBall team
For some reason the furryball materials are not being loaded in 3DS Max 2016 Material editor. Furryball plugin is loaded correctly and set as active renderer. Can you help me with that please? I'm using the RT 1.3.3928 version.
Hi, please see our release notes. You have first alpha version of 3DS Max plugin where FurryBall materials is not implemented. Also FurryBall materials and other objects from FurryBall 4 is not supported in FurryBall RT in newest versions.
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