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Dear users,
we are sorry to inform you, that we had to end development of our FurryBall after almost ten years!
We will give FurryBall for free to all users, but without any Maintenace and Support.
Because we have to keep our servers working, we have set the symbolic price 29,- EUR per year.
Hope you will understand us and keep using FurryBall if it fits you.
Thanks for all those nice years with GPU rendering.
Your FurryBall team

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Choastix
Post  Post subject: Cinema4D Issues On Final Render  |  Posted: Mon Jan 30, 2017 5:18 pm

Joined: Mon Jan 30, 2017 4:42 pm
Posts: 2

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I'm New At Furryball, And I Got A Problem When Rendering My Scene

I Have No Problem On C4D Standart Renderer, But When I Render Using Furryball, My Rig Look So Bad

This Is When I Render With C4D Standart Renderer
http://imgur.com/a/TL0AL

This Is When I Render Using Furryball
http://imgur.com/a/HLCBP


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Jan_Tomanek
Post  Post subject: Re: Cinema4D Issues On Final Render  |  Posted: Tue Jan 31, 2017 8:56 am
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Joined: Tue Oct 27, 2009 11:03 pm
Posts: 1607
Location: Prague - Czech republic

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Hi,
so if is your question the darker image, it can be caused by GAMMA, or different light settings than in Cinema render.
If you ask about blurred textures, it's caused probably by, that you use VERY small textures because of Minecraft look ;-) - FurryBall interpolate those small textures.
So resample your textures in Photoshop to 2K for example ant NOT use any interpolation. So you will have this boxy textures in 2K and it will look fine in FurryBall.

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Thank you for contacting us.
If you have any further questions, please do not hesitate to contact us.

All the Best
Jan


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Choastix
Post  Post subject: Re: Cinema4D Issues On Final Render  |  Posted: Tue Jan 31, 2017 10:01 am

Joined: Mon Jan 30, 2017 4:42 pm
Posts: 2

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So How To Resample My Texture On Photoshop?


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