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How to submit Maya problem

Please the first try this simple steps: http://goo.gl/forms/075IC3TDpX

Be sure that you use the latest graphics card drivers before you post your problem.
Please follow these steps for submitting your problems to FurryBall forum - it will help faster solve your problem.
1) Send your System Info - Maya version, FurryBall version, graphics cards, CPU, RAM etc.
2) Send whole log from Maya output window
3) Describe deeply your problem. If your FurryBall STOPPED rendering, describe what was changed in your computer (new hardware, new software installation)
4) You can also send simple example (picture or scene)
Also be sure that you read FAQ

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demiiris
Post  Post subject: toon line  |  Posted: Wed Nov 15, 2017 2:55 am

Joined: Wed May 31, 2017 3:01 am
Posts: 1

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CPU: I7-5820
GPU: nvidia titan x


furryball (1.5.4061) line: output two line
Attachment:
thumbnail_pastedImagefile.jpg
thumbnail_pastedImagefile.jpg [ 120.54 KiB | Viewed 1243 times ]


pencil+ 3.0.7 https://www.psoft.co.jp/
I need this
Attachment:
thumbnail_pastedImagefile (1).jpg
thumbnail_pastedImagefile (1).jpg [ 55.04 KiB | Viewed 1243 times ]


hope: Add pencil line to Furryball
Because pencil doesn't have the Maya version


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Jan_Tomanek
Post  Post subject: Re: toon line  |  Posted: Wed Nov 15, 2017 9:10 am
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Joined: Tue Oct 27, 2009 11:03 pm
Posts: 1605
Location: Prague - Czech republic

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Hi,
you are right - we have tested and this problem appears in some cases. This is bias problem with raytracing close objects.
Depend on the scene size, line width and distance. But it appears only in some special cases - like two balls together... ;)
This is problem of this method and hard to solve... :cry:

But it real production in real size it's not visible.
For some problematic object you can use Maya caroon paint effect line, when you convert it to polygon. It's slow, but nicely work in FurryBall.

_________________
Thank you for contacting us.
If you have any further questions, please do not hesitate to contact us.

All the Best
Jan


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