Hi I was wondering is maya 3d textures like Cload, granite, Leather etc able to work as textures on objects ? ( like color, bump spec on a material) (
I believe this have to do with fyrryball needs UV Coord to display info and theese textures sends info by matrix. Is thats why its not working ?
If so I have tried to google a way to convert matrix info to UV but didnt find an answer.
srry Jan for all the questions

sidenote: I believe 3d textures have worked before on fluids and particles ?