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Fire39
Post  Post subject: Wrap Deformer  |  Posted: Sun May 01, 2016 1:06 am

Joined: Fri Jan 29, 2016 7:29 pm
Posts: 33

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Hi : )

I have problem, when I use wrap deformer, the object which is "driver" won't render in furryball.

http://i.imgur.com/TbJDJ87.png


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Jan_Tomanek
Post  Post subject: Re: Wrap Deformer  |  Posted: Sun May 01, 2016 8:23 am
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Joined: Tue Oct 27, 2009 11:03 pm
Posts: 1602
Location: Prague - Czech republic

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Please write deeper your scenario - it's not clear from your image.

Sphere under plane is polygon object with wire deformer on it?

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Fire39
Post  Post subject: Re: Wrap Deformer  |  Posted: Sun May 01, 2016 10:41 am

Joined: Fri Jan 29, 2016 7:29 pm
Posts: 33

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Yes, sphere is deforming plane, but doesn't matter what object it is. Just useing wrap deformer, object disappear.


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Jan_Tomanek
Post  Post subject: Re: Wrap Deformer  |  Posted: Mon May 02, 2016 7:44 am
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Joined: Tue Oct 27, 2009 11:03 pm
Posts: 1602
Location: Prague - Czech republic

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I try it and you are right, but as I tried it's normal. This object become deformer and is it no more clasical polygonal object. Look on Maya render, or Mental - this object is also not rendered anymore by those renderers...

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Thank you for contacting us.
If you have any further questions, please do not hesitate to contact us.

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Fire39
Post  Post subject: Re: Wrap Deformer  |  Posted: Mon May 02, 2016 12:07 pm

Joined: Fri Jan 29, 2016 7:29 pm
Posts: 33

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Ok, thanks, i know how to fix it.
For some reason Maya is turning off primary visibility (and other things) in objectshape with wrap deformer on it...

Image

PS: any news about sgen color? ; D


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