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Dear users,
we are sorry to inform you, that we had to end development of our FurryBall after almost ten years!
We will give FurryBall for free to all users, but without any Maintenace and Support.
Because we have to keep our servers working, we have set the symbolic price 29,- EUR per year.
Hope you will understand us and keep using FurryBall if it fits you.
Thanks for all those nice years with GPU rendering.
Your FurryBall team

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permosilla
Post  Post subject: Render Sequence Furryball RT Problem # Error: RuntimeError  |  Posted: Wed Aug 19, 2015 5:50 pm

Joined: Thu Apr 03, 2014 11:44 am
Posts: 2

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We are really glad to work with Furryball RT, we're studying in our development process how to deploy our rendering with your powerful tool.
But actually, I've got an issue in my sequence rendering, I have this error message :

# Error: RuntimeError: file <maya console> line 1: Error occurred during execution of MEL script
file: C:\Program Files\FurryBall RT\plugins\maya\scripts\furryBallButtonCommands.mel line 9: ValueError: file c:\projects\furryball\FurryBallMaya/scripts/furryBallRenderSequence.py line 83: No object matches name: defaultRenderGlobals.skipExistingFrames

My Computer/OS :
Intel Xeon E5-2630 2.30 Ghz
32 Go Ram
Geforce GTX Titan Black
Win 7 64 Bits
Maya 2013

Please can you help us ?
Thank you again,

Patrick


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Jan_Smejkal
Post  Post subject: Re: Render Sequence Furryball RT Problem # Error: RuntimeErr  |  Posted: Thu Aug 20, 2015 8:50 am
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Joined: Fri Aug 13, 2010 10:30 am
Posts: 794

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Hi,
it is a bug in our python script in older Maya versions, thanks you for report it. You can download scripts.zip file and unzip it into C:\Program Files\FurryBall RT\plugins\maya\.
Also this fix will be released with new version soon.


Attachments:
scripts.zip [20.45 KiB]
Downloaded 227 times
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permosilla
Post  Post subject: Re: Render Sequence Furryball RT Problem # Error: RuntimeErr  |  Posted: Fri Aug 21, 2015 10:49 am

Joined: Thu Apr 03, 2014 11:44 am
Posts: 2

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Thanks Jan !


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