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Post  Post subject: Curvature Node/ Feature  |  Posted: Sun May 07, 2017 12:26 pm

Joined: Sun Jan 11, 2015 8:07 am
Posts: 31

Some sort of a curvature node would be cool. You could include it in the standard shader. It could be an extra feature like the Velvet Color, which I really like. A curvature feature could allow one to easily add dirt and grime to the cracks, indents, and edges of an object with displacement.

Post  Post subject: Re: Curvature Node/ Feature  |  Posted: Tue May 30, 2017 1:59 pm

Joined: Fri May 15, 2015 11:35 am
Posts: 55

Most agreed, i would like to have this too. Ideally with a concave / convex setting and the possibility to blend edges using a fractal noise texture.

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