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Jan_Tomanek
Post  Post subject: The most Missing FurryBall RT features - NEW VOTE II.  |  Posted: Fri May 22, 2015 12:45 pm
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Please vote what you are missing the most in FurryBall RT Beta.
Other features, please write to this topic.

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Jan_Tomanek
Post  Post subject: Re: The most Missing FurryBall RT features  |  Posted: Wed Jun 17, 2015 3:51 pm
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Motion blur and Particles was just added to FurryBall RT- what's now??

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Sercasaurus
Post  Post subject: Re: The most Missing FurryBall RT features - NEW VOTE II.  |  Posted: Wed Jun 17, 2015 9:25 pm

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what about Xgen an Bifrost?


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Jan_Tomanek
Post  Post subject: Re: The most Missing FurryBall RT features - NEW VOTE II.  |  Posted: Thu Jun 18, 2015 8:03 am
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Thanks - Added - you can vote for it now ;-)

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azshall
Post  Post subject: Re: The most Missing FurryBall RT features - NEW VOTE II.  |  Posted: Wed Jun 24, 2015 11:08 pm

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What about FumeFX?


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Jan_Tomanek
Post  Post subject: Re: The most Missing FurryBall RT features - NEW VOTE II.  |  Posted: Wed Jul 01, 2015 7:03 am
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Yes, we will look also on FumeFX and Krakatoa particles.

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Sercasaurus
Post  Post subject: Re: The most Missing FurryBall RT features - NEW VOTE II.  |  Posted: Sun Jul 05, 2015 6:24 pm

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i dont want to state the obvious here, but you know that bifrost and xgen are two different things right ;)
i would love to see them both a soon as possible in furryball as soon as possible, got any updates on that?


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Jan_Tomanek
Post  Post subject: Re: The most Missing FurryBall RT features - NEW VOTE II.  |  Posted: Sun Jul 05, 2015 7:20 pm
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We are now working on boths, but we found that BiFrost already working - just render Bifrost like mesh. ;-) The same way it's supported in other renderers.

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mistAjuliax
Post  Post subject: Re: The most Missing FurryBall RT features - NEW VOTE II.  |  Posted: Thu Jul 09, 2015 6:15 pm

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Hi, i don't know if it is possible support this feature, but could you please add substance maps support to the vote ? :)

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Jan_Tomanek
Post  Post subject: Re: The most Missing FurryBall RT features - NEW VOTE II.  |  Posted: Thu Jul 09, 2015 8:00 pm
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Substance texture works - same as procedural. It's converted to bitmap textures internally. ;)
Just try it.

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