Hi
I'm learning 3d (Cinema )
Phenom 2 x4 3,6 ghz, 12gb ram, gtx 460 hawk 1gb (almost ) with drivers 358.87(04.11.2015)
Win 7 x64 , Cinema R15.037
I have problem with this file: pasha4ur.org.ua/temp/doc6.c4d
Render - black screen
FurryBall View - crash drivers and cinema
If I create new simple scene - all renders fine.
Quote:
Main window initialized.
cmd: settings -set -hwnd 722886
cmd: settings -set -log 0
cmd: settings -get -standaloneVersion
{0}
cmd: info -fbName
{FurryBall RT}
cmd: info -fbVersion
{1.1.3853}
cmd: info -pluginPath
{P:\Program Files\FurryBall RT\}
cmd: info -appDataPath
{C:\Users\admin\AppData\Local\FurryBallRT\}
cmd: settings -get -isRunSetup
{0}
cmd: info -fbVersion
{1.1.3853}
Load license data.
Load settings data.
cmd: info -cardNames
{NVIDIA GeForce GTX 460,1024,0,2,1}
cmd: settings -get -cards
{0}
cmd: settings -get -textureCachePath
{W:/FurryBallRT/Cache/}
cmd: settings -get -presetsPath
13:58:47.415|<FurryBall> Running in trial mode.
cmd: settings -set -hwnd 722886
{W:/FurryBallRT/RenderNodePresets/}
cmd: settings -get -updateNotification
cmd: licensing -hwid
{0}
cmd: settings -set -cards 0
{zPEJB4zJ6Usx0pWStTFScDqanZqZO767THc3xri7x7s_QT_AxcrCJdBtVfJVdFdmtlm5Z7q9Ojs-QT7BxEFGxcZJSsnMzErNnqe397kRo6NyvbdD}
cmd: info -fbVersion
{1.1.3853}
Read newsletter email...
cmd: settings -set -updateNotification 0
Read newsletter email done.
cmd: benchmark
13:58:59.081|<FurryBall> Render from standalone ...
13:58:59.081|<FurryBall> Render frame 1 ...
13:58:59.081|<FurryBall> Render settings AO ...
13:58:59.081|<FurryBall> Render camera perspShape ...
13:58:59.082|<FurryBall> Loading scene ...
13:59:07.652|<FurryBall> Render ...
13:59:07.652|<FurryBall> Ray Tracing ...
13:59:07.748|<FurryBall> Prepare Render ...
13:59:09.055|<FurryBall> Prepare Render done.
13:59:10.825|<FurryBall> Creating subdivision pCylinderShape1[79] ...
13:59:10.827|<FurryBall> Creating subdivision pCylinderShape1[79] done.
13:59:12.099|<FurryBall> Render rays 10/100 ...
13:59:12.099|<FurryBall> Compiling ...
13:59:15.281|<FurryBall> Render rays 10/100 done.
13:59:15.281|<FurryBall> Render rays 20/100 ...
13:59:15.284|<FurryBall> Render rays 20/100 done.
13:59:15.284|<FurryBall> Render rays 30/100 ...
13:59:15.286|<FurryBall> Render rays 30/100 done.
13:59:15.286|<FurryBall> Render rays 40/100 ...
13:59:15.288|<FurryBall> Render rays 40/100 done.
13:59:15.288|<FurryBall> Render rays 50/100 ...
13:59:15.291|<FurryBall> Render rays 50/100 done.
13:59:15.291|<FurryBall> Render rays 60/100 ...
13:59:15.293|<FurryBall> Render rays 60/100 done.
13:59:15.293|<FurryBall> Render rays 70/100 ...
13:59:15.295|<FurryBall> Render rays 70/100 done.
13:59:15.295|<FurryBall> Render rays 80/100 ...
13:59:15.297|<FurryBall> Render rays 80/100 done.
13:59:15.297|<FurryBall> Render rays 90/100 ...
13:59:15.299|<FurryBall> Render rays 90/100 done.
13:59:15.299|<FurryBall> Render rays 100/100 ...
13:59:15.301|<FurryBall> Render rays 100/100 done.
13:59:15.301|<FurryBall> Ray Tracing done.
13:59:15.301|<FurryBall> Render Post-processes ...
13:59:15.305|<FurryBall> Render Post-processes done.
13:59:15.305|<FurryBall> Render done.
13:59:15.346|<FurryBall> Processed file C:\Users\admin\AppData\Local\FurryBallRT\Benchmark/Ferrari-benchmark_(AO)
13:59:15.346|<FurryBall> Render camera perspShape done.
13:59:15.346|<FurryBall> Render settings AO done.
13:59:15.346|<FurryBall> Render frame 1 done.
13:59:15.346|<FurryBall> Render from standalone done.
13:59:15.350|<FurryBall> Render from standalone ...
13:59:15.350|<FurryBall> Render frame 1 ...
13:59:15.350|<FurryBall> Render settings AO ...
13:59:15.350|<FurryBall> Render camera perspShape ...
13:59:15.353|<FurryBall> Loading scene ...
13:59:24.651|<FurryBall> Render ...
13:59:24.651|<FurryBall> Ray Tracing ...
13:59:26.203|<FurryBall> Creating subdivision pCylinderShape1[79] ...
13:59:26.204|<FurryBall> Creating subdivision pCylinderShape1[79] done.
13:59:26.875|<FurryBall> Render rays 10/100 ...
13:59:26.875|<FurryBall> Compiling ...
13:59:30.815|<FurryBall> Render rays 10/100 done.
13:59:30.815|<FurryBall> Render rays 20/100 ...
13:59:32.777|<FurryBall> Render rays 20/100 done.
13:59:32.777|<FurryBall> Render rays 30/100 ...
13:59:34.756|<FurryBall> Render rays 30/100 done.
13:59:34.757|<FurryBall> Render rays 40/100 ...
13:59:36.743|<FurryBall> Render rays 40/100 done.
13:59:36.743|<FurryBall> Render rays 50/100 ...
13:59:38.754|<FurryBall> Render rays 50/100 done.
13:59:38.754|<FurryBall> Render rays 60/100 ...
13:59:40.737|<FurryBall> Render rays 60/100 done.
13:59:40.738|<FurryBall> Render rays 70/100 ...
13:59:42.707|<FurryBall> Render rays 70/100 done.
13:59:42.707|<FurryBall> Render rays 80/100 ...
13:59:44.690|<FurryBall> Render rays 80/100 done.
13:59:44.690|<FurryBall> Render rays 90/100 ...
13:59:46.646|<FurryBall> Render rays 90/100 done.
13:59:46.646|<FurryBall> Render rays 100/100 ...
13:59:48.606|<FurryBall> Render rays 100/100 done.
13:59:48.606|<FurryBall> Ray Tracing done.
13:59:48.606|<FurryBall> Render Post-processes ...
13:59:48.928|<FurryBall> Render Post-processes done.
13:59:48.928|<FurryBall> Render done.
13:59:48.970|<FurryBall> Processed file C:\Users\admin\AppData\Local\FurryBallRT\Benchmark/Ferrari-benchmark_(AO)
13:59:48.970|<FurryBall> Render camera perspShape done.
13:59:48.970|<FurryBall> Render settings AO done.
13:59:48.970|<FurryBall> Render frame 1 done.
13:59:48.970|<FurryBall> Render from standalone done.
13:59:49.735|<FurryBall> Render from standalone ...
13:59:49.736|<FurryBall> Render frame 1 ...
13:59:49.736|<FurryBall> Render settings Direct ...
13:59:49.736|<FurryBall> Render camera perspShape ...
13:59:49.736|<FurryBall> Loading scene ...
13:59:58.446|<FurryBall> Render ...
13:59:58.446|<FurryBall> Ray Tracing ...
13:59:58.463|<FurryBall> Prepare Render ...
13:59:59.155|<FurryBall> Prepare Render done.
14:00:00.530|<FurryBall> Environment map analysis ...
14:00:07.902|<FurryBall> Environment map analysis done.
14:00:08.746|<FurryBall> Creating subdivision pCylinderShape1[79] ...
14:00:08.747|<FurryBall> Creating subdivision pCylinderShape1[79] done.
14:00:09.993|<FurryBall> Render rays 10/100 ...
14:00:09.993|<FurryBall> Compiling ...
14:00:17.393|<FurryBall> Render rays 10/100 done.
14:00:17.393|<FurryBall> Render rays 20/100 ...
14:00:17.397|<FurryBall> Render rays 20/100 done.
14:00:17.397|<FurryBall> Render rays 30/100 ...
14:00:17.401|<FurryBall> Render rays 30/100 done.
14:00:17.401|<FurryBall> Render rays 40/100 ...
14:00:17.405|<FurryBall> Render rays 40/100 done.
14:00:17.405|<FurryBall> Render rays 50/100 ...
14:00:17.409|<FurryBall> Render rays 50/100 done.
14:00:17.409|<FurryBall> Render rays 60/100 ...
14:00:17.413|<FurryBall> Render rays 60/100 done.
14:00:17.413|<FurryBall> Render rays 70/100 ...
14:00:17.417|<FurryBall> Render rays 70/100 done.
14:00:17.417|<FurryBall> Render rays 80/100 ...
14:00:17.420|<FurryBall> Render rays 80/100 done.
14:00:17.421|<FurryBall> Render rays 90/100 ...
14:00:17.424|<FurryBall> Render rays 90/100 done.
14:00:17.424|<FurryBall> Render rays 100/100 ...
14:00:17.428|<FurryBall> Render rays 100/100 done.
14:00:17.428|<FurryBall> Ray Tracing done.
14:00:17.428|<FurryBall> Render Post-processes ...
14:00:17.439|<FurryBall> Render Post-processes done.
14:00:17.439|<FurryBall> Render done.
14:00:17.486|<FurryBall> Processed file C:\Users\admin\AppData\Local\FurryBallRT\Benchmark/Ferrari-benchmark_(Direct)
14:00:17.486|<FurryBall> Render camera perspShape done.
14:00:17.486|<FurryBall> Render settings Direct done.
14:00:17.486|<FurryBall> Render frame 1 done.
14:00:17.486|<FurryBall> Render from standalone done.
14:00:17.487|<FurryBall> Render from standalone ...
14:00:17.487|<FurryBall> Render frame 1 ...
14:00:17.487|<FurryBall> Render settings Direct ...
14:00:17.487|<FurryBall> Render camera perspShape ...
14:00:17.488|<FurryBall> Loading scene ...
14:00:26.197|<FurryBall> Render ...
14:00:26.197|<FurryBall> Ray Tracing ...
14:00:27.906|<FurryBall> Creating subdivision pCylinderShape1[79] ...
14:00:27.907|<FurryBall> Creating subdivision pCylinderShape1[79] done.
14:00:28.591|<FurryBall> Render rays 10/100 ...
14:00:28.591|<FurryBall> Compiling ...
14:00:39.243|<FurryBall> Render rays 10/100 done.
14:00:39.244|<FurryBall> Render rays 20/100 ...
14:00:45.404|<FurryBall> Render rays 20/100 done.
14:00:45.404|<FurryBall> Render rays 30/100 ...
14:00:51.536|<FurryBall> Render rays 30/100 done.
14:00:51.536|<FurryBall> Render rays 40/100 ...
14:00:57.785|<FurryBall> Render rays 40/100 done.
14:00:57.785|<FurryBall> Render rays 50/100 ...
14:01:03.983|<FurryBall> Render rays 50/100 done.
14:01:03.983|<FurryBall> Render rays 60/100 ...
14:01:10.340|<FurryBall> Render rays 60/100 done.
14:01:10.340|<FurryBall> Render rays 70/100 ...
14:01:16.632|<FurryBall> Render rays 70/100 done.
14:01:16.632|<FurryBall> Render rays 80/100 ...
14:01:22.867|<FurryBall> Render rays 80/100 done.
14:01:22.867|<FurryBall> Render rays 90/100 ...
14:01:29.133|<FurryBall> Render rays 90/100 done.
14:01:29.133|<FurryBall> Render rays 100/100 ...
14:01:35.301|<FurryBall> Render rays 100/100 done.
14:01:35.302|<FurryBall> Ray Tracing done.
14:01:35.302|<FurryBall> Render Post-processes ...
14:01:36.070|<FurryBall> Render Post-processes done.
14:01:36.070|<FurryBall> Render done.
14:01:36.131|<FurryBall> Processed file C:\Users\admin\AppData\Local\FurryBallRT\Benchmark/Ferrari-benchmark_(Direct)
14:01:36.131|<FurryBall> Render camera perspShape done.
14:01:36.131|<FurryBall> Render settings Direct done.
14:01:36.131|<FurryBall> Render frame 1 done.
14:01:36.131|<FurryBall> Render from standalone done.
14:01:36.908|<FurryBall> Render from standalone ...
14:01:36.908|<FurryBall> Render frame 1 ...
14:01:36.908|<FurryBall> Render settings Indirect ...
14:01:36.908|<FurryBall> Render camera perspShape ...
14:01:36.908|<FurryBall> Loading scene ...
14:01:45.693|<FurryBall> Render ...
14:01:45.693|<FurryBall> Ray Tracing ...
14:01:45.712|<FurryBall> Prepare Render ...
14:01:46.373|<FurryBall> Prepare Render done.
14:01:47.563|<FurryBall> Environment map analysis ...
14:01:53.545|<FurryBall> Environment map analysis done.
14:01:54.558|<FurryBall> Creating subdivision pCylinderShape1[79] ...
14:01:54.559|<FurryBall> Creating subdivision pCylinderShape1[79] done.
14:01:55.795|<FurryBall> Render rays 12/600 ...
14:01:55.795|<FurryBall> Compiling ...
14:02:30.753|<FurryBall> Compiling ...
14:02:31.014|<FurryBall> Render rays 12/600 done.
14:02:31.014|<FurryBall> Render rays 24/600 ...
14:02:31.018|<FurryBall> Render rays 24/600 done.
14:02:31.019|<FurryBall> Render rays 36/600 ...
14:02:31.022|<FurryBall> Render rays 36/600 done.
14:02:31.022|<FurryBall> Render rays 48/600 ...
14:02:31.026|<FurryBall> Render rays 48/600 done.
14:02:31.026|<FurryBall> Render rays 60/600 ...
14:02:31.030|<FurryBall> Render rays 60/600 done.
14:02:31.030|<FurryBall> Render rays 72/600 ...
14:02:31.034|<FurryBall> Render rays 72/600 done.
14:02:31.034|<FurryBall> Render rays 84/600 ...
14:02:31.037|<FurryBall> Render rays 84/600 done.
14:02:31.038|<FurryBall> Render rays 96/600 ...
14:02:31.041|<FurryBall> Render rays 96/600 done.
14:02:31.041|<FurryBall> Render rays 108/600 ...
14:02:31.045|<FurryBall> Render rays 108/600 done.
14:02:31.045|<FurryBall> Render rays 120/600 ...
14:02:31.048|<FurryBall> Render rays 120/600 done.
14:02:31.049|<FurryBall> Render rays 132/600 ...
14:02:31.053|<FurryBall> Render rays 132/600 done.
14:02:31.053|<FurryBall> Render rays 144/600 ...
14:02:31.058|<FurryBall> Render rays 144/600 done.
14:02:31.058|<FurryBall> Render rays 156/600 ...
14:02:31.062|<FurryBall> Render rays 156/600 done.
14:02:31.062|<FurryBall> Render rays 168/600 ...
14:02:31.067|<FurryBall> Render rays 168/600 done.
14:02:31.067|<FurryBall> Render rays 180/600 ...
14:02:31.071|<FurryBall> Render rays 180/600 done.
14:02:31.071|<FurryBall> Render rays 192/600 ...
14:02:31.076|<FurryBall> Render rays 192/600 done.
14:02:31.076|<FurryBall> Render rays 204/600 ...
14:02:31.080|<FurryBall> Render rays 204/600 done.
14:02:31.081|<FurryBall> Render rays 216/600 ...
14:02:31.084|<FurryBall> Render rays 216/600 done.
14:02:31.084|<FurryBall> Render rays 228/600 ...
14:02:31.088|<FurryBall> Render rays 228/600 done.
14:02:31.088|<FurryBall> Render rays 240/600 ...
14:02:31.092|<FurryBall> Render rays 240/600 done.
14:02:31.092|<FurryBall> Render rays 252/600 ...
14:02:31.097|<FurryBall> Render rays 252/600 done.
14:02:31.097|<FurryBall> Render rays 264/600 ...
14:02:31.101|<FurryBall> Render rays 264/600 done.
14:02:31.101|<FurryBall> Render rays 276/600 ...
14:02:31.104|<FurryBall> Render rays 276/600 done.
14:02:31.104|<FurryBall> Render rays 288/600 ...
14:02:31.108|<FurryBall> Render rays 288/600 done.
14:02:31.108|<FurryBall> Render rays 300/600 ...
14:02:31.112|<FurryBall> Render rays 300/600 done.
14:02:31.112|<FurryBall> Render rays 312/600 ...
14:02:31.116|<FurryBall> Render rays 312/600 done.
14:02:31.116|<FurryBall> Render rays 324/600 ...
14:02:31.120|<FurryBall> Render rays 324/600 done.
14:02:31.120|<FurryBall> Render rays 336/600 ...
14:02:31.124|<FurryBall> Render rays 336/600 done.
14:02:31.124|<FurryBall> Render rays 348/600 ...
14:02:31.128|<FurryBall> Render rays 348/600 done.
14:02:31.128|<FurryBall> Render rays 360/600 ...
14:02:31.131|<FurryBall> Render rays 360/600 done.
14:02:31.132|<FurryBall> Render rays 372/600 ...
14:02:31.135|<FurryBall> Render rays 372/600 done.
14:02:31.135|<FurryBall> Render rays 384/600 ...
14:02:31.139|<FurryBall> Render rays 384/600 done.
14:02:31.139|<FurryBall> Render rays 396/600 ...
14:02:31.142|<FurryBall> Render rays 396/600 done.
14:02:31.142|<FurryBall> Render rays 408/600 ...
14:02:31.146|<FurryBall> Render rays 408/600 done.
14:02:31.146|<FurryBall> Render rays 420/600 ...
14:02:31.150|<FurryBall> Render rays 420/600 done.
14:02:31.150|<FurryBall> Render rays 432/600 ...
14:02:31.154|<FurryBall> Render rays 432/600 done.
14:02:31.154|<FurryBall> Render rays 444/600 ...
14:02:31.157|<FurryBall> Render rays 444/600 done.
14:02:31.158|<FurryBall> Render rays 456/600 ...
14:02:31.161|<FurryBall> Render rays 456/600 done.
14:02:31.161|<FurryBall> Render rays 468/600 ...
14:02:31.165|<FurryBall> Render rays 468/600 done.
14:02:31.165|<FurryBall> Render rays 480/600 ...
14:02:31.169|<FurryBall> Render rays 480/600 done.
14:02:31.169|<FurryBall> Render rays 492/600 ...
14:02:31.174|<FurryBall> Render rays 492/600 done.
14:02:31.174|<FurryBall> Render rays 504/600 ...
14:02:31.178|<FurryBall> Render rays 504/600 done.
14:02:31.178|<FurryBall> Render rays 516/600 ...
14:02:31.182|<FurryBall> Render rays 516/600 done.
14:02:31.182|<FurryBall> Render rays 528/600 ...
14:02:31.186|<FurryBall> Render rays 528/600 done.
14:02:31.186|<FurryBall> Render rays 540/600 ...
14:02:31.189|<FurryBall> Render rays 540/600 done.
14:02:31.189|<FurryBall> Render rays 552/600 ...
14:02:31.193|<FurryBall> Render rays 552/600 done.
14:02:31.193|<FurryBall> Render rays 564/600 ...
14:02:31.197|<FurryBall> Render rays 564/600 done.
14:02:31.197|<FurryBall> Render rays 576/600 ...
14:02:31.200|<FurryBall> Render rays 576/600 done.
14:02:31.201|<FurryBall> Render rays 588/600 ...
14:02:31.204|<FurryBall> Render rays 588/600 done.
14:02:31.204|<FurryBall> Render rays 600/600 ...
14:02:31.208|<FurryBall> Render rays 600/600 done.
14:02:31.208|<FurryBall> Ray Tracing done.
14:02:31.208|<FurryBall> Render Post-processes ...
14:02:31.208|<FurryBall> Noise filter ...
14:02:31.248|<FurryBall> Noise filter done.
14:02:31.248|<FurryBall> Glow ...
14:02:31.249|<FurryBall> Glow done.
14:02:31.249|<FurryBall> Glare ...
14:02:31.266|<FurryBall> Glare done.
14:02:31.271|<FurryBall> Render Post-processes done.
14:02:31.271|<FurryBall> Render done.
14:02:31.330|<FurryBall> Processed file C:\Users\admin\AppData\Local\FurryBallRT\Benchmark/Ferrari-benchmark_(Indirect)
14:02:31.330|<FurryBall> Render camera perspShape done.
14:02:31.330|<FurryBall> Render settings Indirect done.
14:02:31.330|<FurryBall> Render frame 1 done.
14:02:31.330|<FurryBall> Render from standalone done.
14:02:31.332|<FurryBall> Render from standalone ...
14:02:31.332|<FurryBall> Render frame 1 ...
14:02:31.332|<FurryBall> Render settings Indirect ...
14:02:31.332|<FurryBall> Render camera perspShape ...
14:02:31.332|<FurryBall> Loading scene ...
14:02:41.785|<FurryBall> Render ...
14:02:41.785|<FurryBall> Ray Tracing ...
14:02:44.293|<FurryBall> Creating subdivision pCylinderShape1[79] ...
14:02:44.294|<FurryBall> Creating subdivision pCylinderShape1[79] done.
14:02:44.975|<FurryBall> Render rays 12/600 ...
14:02:44.975|<FurryBall> Compiling ...
14:02:49.880|<FurryBall> Compiling ...
14:03:00.011|<FurryBall> Render rays 12/600 done.
14:03:00.011|<FurryBall> Render rays 24/600 ...
14:03:10.267|<FurryBall> Render rays 24/600 done.
14:03:10.267|<FurryBall> Render rays 36/600 ...
14:03:20.565|<FurryBall> Render rays 36/600 done.
14:03:20.565|<FurryBall> Render rays 48/600 ...
14:03:31.018|<FurryBall> Render rays 48/600 done.
14:03:31.019|<FurryBall> Render rays 60/600 ...
14:03:41.337|<FurryBall> Render rays 60/600 done.
14:03:41.338|<FurryBall> Render rays 72/600 ...
14:03:51.615|<FurryBall> Render rays 72/600 done.
14:03:51.615|<FurryBall> Render rays 84/600 ...
14:04:01.918|<FurryBall> Render rays 84/600 done.
14:04:01.919|<FurryBall> Render rays 96/600 ...
14:04:12.190|<FurryBall> Render rays 96/600 done.
14:04:12.191|<FurryBall> Render rays 108/600 ...
14:04:22.506|<FurryBall> Render rays 108/600 done.
14:04:22.506|<FurryBall> Render rays 120/600 ...
14:04:33.155|<FurryBall> Render rays 120/600 done.
14:04:33.155|<FurryBall> Render rays 132/600 ...
14:04:43.511|<FurryBall> Render rays 132/600 done.
14:04:43.511|<FurryBall> Render rays 144/600 ...
14:04:53.811|<FurryBall> Render rays 144/600 done.
14:04:53.811|<FurryBall> Render rays 156/600 ...
14:05:04.323|<FurryBall> Render rays 156/600 done.
14:05:04.323|<FurryBall> Render rays 168/600 ...
14:05:14.613|<FurryBall> Render rays 168/600 done.
14:05:14.613|<FurryBall> Render rays 180/600 ...
14:05:25.034|<FurryBall> Render rays 180/600 done.
14:05:25.034|<FurryBall> Render rays 192/600 ...
14:05:35.423|<FurryBall> Render rays 192/600 done.
14:05:35.424|<FurryBall> Render rays 204/600 ...
14:05:45.793|<FurryBall> Render rays 204/600 done.
14:05:45.793|<FurryBall> Render rays 216/600 ...
14:05:56.064|<FurryBall> Render rays 216/600 done.
14:05:56.064|<FurryBall> Render rays 228/600 ...
14:06:06.405|<FurryBall> Render rays 228/600 done.
14:06:06.405|<FurryBall> Render rays 240/600 ...
14:06:16.785|<FurryBall> Render rays 240/600 done.
14:06:16.785|<FurryBall> Render rays 252/600 ...
14:06:27.206|<FurryBall> Render rays 252/600 done.
14:06:27.206|<FurryBall> Render rays 264/600 ...
14:06:37.511|<FurryBall> Render rays 264/600 done.
14:06:37.511|<FurryBall> Render rays 276/600 ...
14:06:47.802|<FurryBall> Render rays 276/600 done.
14:06:47.802|<FurryBall> Render rays 288/600 ...
14:06:58.078|<FurryBall> Render rays 288/600 done.
14:06:58.078|<FurryBall> Render rays 300/600 ...
14:07:08.451|<FurryBall> Render rays 300/600 done.
14:07:08.451|<FurryBall> Render rays 312/600 ...
14:07:18.711|<FurryBall> Render rays 312/600 done.
14:07:18.711|<FurryBall> Render rays 324/600 ...
14:07:28.944|<FurryBall> Render rays 324/600 done.
14:07:28.944|<FurryBall> Render rays 336/600 ...
14:07:39.236|<FurryBall> Render rays 336/600 done.
14:07:39.236|<FurryBall> Render rays 348/600 ...
14:07:49.672|<FurryBall> Render rays 348/600 done.
14:07:49.672|<FurryBall> Render rays 360/600 ...
14:07:59.972|<FurryBall> Render rays 360/600 done.
14:07:59.972|<FurryBall> Render rays 372/600 ...
14:08:10.247|<FurryBall> Render rays 372/600 done.
14:08:10.247|<FurryBall> Render rays 384/600 ...
14:08:20.527|<FurryBall> Render rays 384/600 done.
14:08:20.527|<FurryBall> Render rays 396/600 ...
14:08:30.828|<FurryBall> Render rays 396/600 done.
14:08:30.828|<FurryBall> Render rays 408/600 ...
14:08:41.237|<FurryBall> Render rays 408/600 done.
14:08:41.237|<FurryBall> Render rays 420/600 ...
14:08:51.483|<FurryBall> Render rays 420/600 done.
14:08:51.483|<FurryBall> Render rays 432/600 ...
14:09:01.712|<FurryBall> Render rays 432/600 done.
14:09:01.712|<FurryBall> Render rays 444/600 ...
14:09:11.892|<FurryBall> Render rays 444/600 done.
14:09:11.892|<FurryBall> Render rays 456/600 ...
14:09:22.206|<FurryBall> Render rays 456/600 done.
14:09:22.206|<FurryBall> Render rays 468/600 ...
14:09:32.489|<FurryBall> Render rays 468/600 done.
14:09:32.489|<FurryBall> Render rays 480/600 ...
14:09:42.743|<FurryBall> Render rays 480/600 done.
14:09:42.743|<FurryBall> Render rays 492/600 ...
14:09:52.969|<FurryBall> Render rays 492/600 done.
14:09:52.969|<FurryBall> Render rays 504/600 ...
14:10:03.277|<FurryBall> Render rays 504/600 done.
14:10:03.277|<FurryBall> Render rays 516/600 ...
14:10:13.569|<FurryBall> Render rays 516/600 done.
14:10:13.569|<FurryBall> Render rays 528/600 ...
14:10:23.835|<FurryBall> Render rays 528/600 done.
14:10:23.835|<FurryBall> Render rays 540/600 ...
14:10:34.103|<FurryBall> Render rays 540/600 done.
14:10:34.103|<FurryBall> Render rays 552/600 ...
14:10:44.353|<FurryBall> Render rays 552/600 done.
14:10:44.353|<FurryBall> Render rays 564/600 ...
14:10:54.708|<FurryBall> Render rays 564/600 done.
14:10:54.708|<FurryBall> Render rays 576/600 ...
14:11:04.981|<FurryBall> Render rays 576/600 done.
14:11:04.981|<FurryBall> Render rays 588/600 ...
14:11:15.248|<FurryBall> Render rays 588/600 done.
14:11:15.248|<FurryBall> Render rays 600/600 ...
14:11:25.527|<FurryBall> Render rays 600/600 done.
14:11:25.527|<FurryBall> Ray Tracing done.
14:11:25.527|<FurryBall> Render Post-processes ...
14:11:25.527|<FurryBall> Noise filter ...
14:11:26.767|<FurryBall> Noise filter done.
14:11:26.767|<FurryBall> Glow ...
14:11:26.809|<FurryBall> Glow done.
14:11:26.809|<FurryBall> Glare ...
14:11:27.665|<FurryBall> Glare done.
14:11:28.818|<FurryBall> Render Post-processes done.
14:11:28.818|<FurryBall> Render done.
14:11:28.870|<FurryBall> Processed file C:\Users\admin\AppData\Local\FurryBallRT\Benchmark/Ferrari-benchmark_(Indirect)
14:11:28.870|<FurryBall> Render camera perspShape done.
14:11:28.870|<FurryBall> Render settings Indirect done.
14:11:28.870|<FurryBall> Render frame 1 done.
14:11:28.870|<FurryBall> Render from standalone done.
{ok}
What does this mean?
Quote:
Final output render is slowed down 3x
(the render actually completes in the usual time, but the watermark isn’t removed until the time limit)
(for example: If your render time is 3 min, your final render will finish in 3 min, but watermark will be removed from image after another 6 min.)
How can I render wo watermarks?