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How to submit your problem Be sure that you use the latest graphics card drivers before you post your problem. Be sure that all benchmarks proceeded without errors. Please follow these steps for submitting your problems to FurryBall forum - it will help faster solve your problem. 1) Send System Info from Error Reporting from FurryBall standalone application (under menu Help->Error reporting) 2) If benchmark failed, send your Log from FurryBall standalone application (under menu Help->Logs) 3) Describe deeply your problem. If your FurryBall STOPPED rendering, describe what was changed in your computer (new hardware, new software installation) 4) You can also send simple example (picture or scene) Also be sure that you readed FAQ
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Marian77
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Joined: Mon Aug 10, 2015 5:01 pm Posts: 1
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Hi, I have some general questions I failed to find an answer in the FAQs and on the forum. 1.) Does Furryball Renderer support Sketch and Toon as the Advanced Renderer in C4D does? 2.) Does Furryball support subsurface scattering / chanLum?
Thanks in Advance, Marian
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Jan_Smejkal
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Joined: Fri Aug 13, 2010 10:30 am Posts: 794
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Hi, 1) no, it doesn't 2) you can tune subsurface scattering on FurryBall material (in render settings you must chose between rastarize and raytracing method)
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