View unanswered posts
View active topics
It is currently Fri Jul 10, 2020 2:02 pm

*  Forum rules
How to submit your problem
Be sure that you use the latest graphics card drivers before you post your problem.
Be sure that all benchmarks proceeded without errors.
Please follow these steps for submitting your problems to FurryBall forum - it will help faster solve your problem.
1) Send System Info from Error Reporting from FurryBall standalone application (under menu Help->Error reporting)
2) If benchmark failed, send your Log from FurryBall standalone application (under menu Help->Logs)
3) Describe deeply your problem. If your FurryBall STOPPED rendering, describe what was changed in your computer (new hardware, new software installation)
4) You can also send simple example (picture or scene)
Also be sure that you readed FAQ

Author Message
Post  Post subject: Hair Matte Bug with indirect light?  |  Posted: Mon Dec 01, 2014 8:50 pm

Joined: Tue Mar 18, 2014 5:20 pm
Posts: 56

I have a render node with a render selection set and "Other Matte" enabled.
There is also hair in my scene that is supposed to be rendered as a matte.
But when I enable raytraced indirect lighting, the hair shows up in the rendered image!

There is an easy workaround, though not perfect:
Furryball Hair Settings Node - Hair Shading - Indirect Lighting (Raytracing) - Diffuse Intensity In = 0

Display posts from previous:  Sort by  
Print view

Who is online
Users browsing this forum: No registered users and 26 guests
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:   

Delete all board cookies | The team | All times are UTC + 1 hour [ DST ]

Powered by phpBB® Forum Software © phpBB Group
DAJ Glass 2 template created by Dustin Baccetti