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How to submit your problem
Be sure that you use the latest graphics card drivers before you post your problem.
Be sure that all benchmarks proceeded without errors.
Please follow these steps for submitting your problems to FurryBall forum - it will help faster solve your problem.
1) Send System Info from Error Reporting from FurryBall standalone application (under menu Help->Error reporting)
2) If benchmark failed, send your Log from FurryBall standalone application (under menu Help->Logs)
3) Describe deeply your problem. If your FurryBall STOPPED rendering, describe what was changed in your computer (new hardware, new software installation)
4) You can also send simple example (picture or scene)
Also be sure that you readed FAQ

Author Message
Jan_Tomanek
Post  Post subject: FurryBall Standalone (Cinema, Softimage, Lightwave... other)  |  Posted: Mon Dec 17, 2012 3:01 pm
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Joined: Tue Oct 27, 2009 11:03 pm
Posts: 1607
Location: Prague - Czech republic

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:!: LOOKING FOR PROGRAMMERS / DEVELOPERS :!:

We have ready FurryBall standalone version and starting develop MAX plug-in.

We also finished API for integration FurryBall with other renderers. Now we are looking for cooperators, developers and programmers.

Please write us, if you want to cooperate with us for plug-in:
Cinema 4D, Softimage, Lightwave, Blender, Unity 3D... or any other software.

We are looking for PROGRAMMERS / DEVELOPERS who has experiences with writing plug-ins for listed softwares.
:!: :!: We are open to give you our demo standalone version and you can help us with development plug-in for your favorite software. :!: :!:

Please write us and send us list of your programmers portfolio.

_________________
Thank you for contacting us.
If you have any further questions, please do not hesitate to contact us.

All the Best
Jan


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yanez
Post  Post subject: Re: FurryBall Standalone (Cinema, Softimage, Lightwave... ot  |  Posted: Mon Apr 22, 2013 10:03 am

Joined: Mon Jun 11, 2012 2:34 pm
Posts: 5

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hi, i suggest you to clone this topic on all other independent software forums. (Cinema, Softimage, Lightwave... other).


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riya
Post  Post subject: Re: FurryBall Standalone (Cinema, Softimage, Lightwave... ot  |  Posted: Wed May 22, 2013 12:41 pm

Joined: Wed May 22, 2013 12:33 pm
Posts: 1

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I got great improvements on texture compression quality switching to .dds files and 32bpp unsigned compression.

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here


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mamoniem
Post  Post subject: Re: FurryBall Standalone (Cinema, Softimage, Lightwave... ot  |  Posted: Thu Nov 07, 2013 6:42 am

Joined: Thu Nov 07, 2013 6:33 am
Posts: 2

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Ummm, I guess am interested to pitch something for this great plugin. I used to use Maya, Max, Blender and Unity 3D. you can have a look to my portfoliofirst :)


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Jan_Tomanek
Post  Post subject: Re: FurryBall Standalone (Cinema, Softimage, Lightwave... ot  |  Posted: Thu Nov 07, 2013 7:30 am
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Joined: Tue Oct 27, 2009 11:03 pm
Posts: 1607
Location: Prague - Czech republic

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mamoniem wrote:
Ummm, I guess am interested to pitch something for this great plugin. I used to use Maya, Max, Blender and Unity 3D. you can have a look to my portfoliofirst :)


Thanks,
but sorry I didn't catch your point... :(
Is this point to our questionnaire?

_________________
Thank you for contacting us.
If you have any further questions, please do not hesitate to contact us.

All the Best
Jan


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mamoniem
Post  Post subject: Re: FurryBall Standalone (Cinema, Softimage, Lightwave... ot  |  Posted: Thu Nov 07, 2013 7:43 am

Joined: Thu Nov 07, 2013 6:33 am
Posts: 2

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I can make it for Unity3d, as it is my daily activity now is working with Unity either at work or at home :) .
I can do it for blender too. But am little far from blinder from couple of years. and it need some time to back using it again.


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Jan_Tomanek
Post  Post subject: Re: FurryBall Standalone (Cinema, Softimage, Lightwave... ot  |  Posted: Thu Nov 07, 2013 8:56 am
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Joined: Tue Oct 27, 2009 11:03 pm
Posts: 1607
Location: Prague - Czech republic

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Sorry, I can't see your Linked in activity, because you are out of my network.
But Do I uderstand it, you would like to help us develop FurryBall for UNITY and BLENDER?
With will be great!
If yes, please write us to sales@aaa-studio.eu
Thanks.

_________________
Thank you for contacting us.
If you have any further questions, please do not hesitate to contact us.

All the Best
Jan


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