LIGHTS
FurryBall has almost full support for these light types:
All of these light types support texture in Color attribute and Maya intensity curve in Intensity attribute.
Attributes
Ambient Light
All attributes (except Ambient Shade) from Ambient Light Attributes section are supported. Supports texture in color attribute to allow IBL (Image Based Lighting). This texture is mapped by spherical coordinates. No texture support for any other attribute yet.
Directional Light
All attributes from Directional Light Attributes section are supported. No texture support for any attribute yet except color texture.
Point Light
All attributes from Point Light Attributes section are supported. No texture support for any attribute yet except color texture.
Spot Light
All attributes from Spot Light Attributes section are supported. No texture support for any attribute yet except color texture.
Shadow Attributes
FurryBall uses shadow maps when shadowing, these attributes are supported by FurryBall in Depth Map Shadow Attributes in spot, directional and point light shape node:
See Maya documentation for description of these attributes. See Light Node section for more details about soft shadows and variable penumbra shadows attributes.
Special Attributes
There are several special attributes added by FurryBall plugin, see Light Node section for more details.
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